- Your Content Should Sell
- Posts
- The Brief Is the Contract
The Brief Is the Contract
You don't have a creative problem, you have a briefing problem.
I jumped in to fix an edit recently.
The cut wasn't landing. The pacing felt off.
I stepped in to make a correction - which is fine. That's part of the process.
But I sat with it afterward and asked myself a harder question: how did it get to that state?
Because the edit wasn't the problem.
By the time the video hits the edit, the creative decisions that matter most have already been made.
Who got cast.
How the shoot was framed.
What the creator was even trying to accomplish.
Every one of those decisions pointed back to the same place: nobody was fully clear on the angle and goal of the video before we started.
I was too late to fix it at the edit.
And the honest answer is I should have been more helpful earlier - before the brief was even written. That's on me. I learned something from it.
The Chain You Can't Undo
Here's what actually happens when a brief is fuzzy.
The creative strategist comes up with an idea and starts writing the script. They have a vision in their head - how this ad should feel, what it should accomplish, what the angle really is. They share that script with the team and production starts moving.
But here's the problem: they shared the script. They may not have fully shared the vision behind it.
The videographer shows up to set and frames shots based on how they read the concept. The creator performs based on what they think the ad is trying to do. The editor cuts based on what they think the goal is. Every one of those people is making a creative decision. None of them are doing it wrong. They're doing their job with the information they have.
But they're each filling in the gaps with their own interpretation.
This is actually two problems layered on top of each other. The brief needs to be clear. And the creative strategist needs to clearly communicate their vision so every person downstream can do their job in service of it - not in service of their own read of it.
By the time the edit comes back, those decisions are baked in. You can change the cut. You can't change the performance. You can't change the framing of the shot. You definitely can't change the casting.
The mistake I made was thinking I could fix downstream what was actually a problem upstream. When the angle isn't clear and the vision isn't shared, every person in the chain is solving a slightly different problem - and they won't know it until post.
The Brief Is a Contract
I keep coming back to this framing: the brief is not a creative document. It's a contract.
When the angle and goal are clear before production starts, every person who touches the ad is working toward the same thing. The strategist who writes the script. The producer who schedules the shoot. The videographer who chooses the frame. The editor who decides where to cut. The creator who decides how to perform.
Every one of those decisions gets made at a different time, in a different room, by a different person.
The brief is the only thing connecting them.
When it's clear, the decisions compound. When it's fuzzy, they drift - and the drift compounds just as fast.
What "Clear" Actually Means
A clear brief answers two questions before anything else happens.
What is the single angle? Not a category, not a theme. One specific claim, story, or insight the ad is built around. If two people on your team can read the brief and describe the ad differently, the angle is not clear yet.
What is the goal? Not "drive conversions" - every ad is supposed to do that. The goal tells you what behavior you're trying to change and why this specific ad, in this specific format, for this specific audience, is the right way to change it.
Those two things in writing, agreed on before the shoot, before the script, before anything gets made. That is the contract.
Everything else in the brief - references, tone notes, format specs - is supporting context. It's useful, but it's secondary. If the angle and goal are solid, a good team can figure out the rest. If they're not, nothing else in the brief saves you.
The Part Most People Rush Past
The pressure to get into production is real. There's always a deadline, always a client who wants to see output. So people write a brief that's good enough to start, and they move.
That's usually where the problem gets created.
At Goodo Studios, what we've been doing is not changing our brief format or adding new tools. It's simpler than that: we're spending more time on the angle itself. Making sure it's specific. Making sure it's not just written down, but that everyone on the team actually understands what the goal is before anything starts moving.
That sounds obvious. It's harder than it sounds.
The brief will tell you what the ad should accomplish. But the angle - the one specific thing the ad is about - is what every downstream decision should be in service of. When that's clear, the brief does its job. When it's not, you're giving your team a document and hoping they fill in the gap themselves.
And there's a second piece that's just as easy to skip: the creative strategist needs to share their vision, not just the script. What did they see in their head when they wrote it? What is the ad actually supposed to feel like? That conversation - between the strategist and every person who will touch the production - is what closes the gap between "here's the brief" and "here's what we're actually making."
The document can be clear. If the vision behind it isn't communicated, you still end up with everyone filling in the gaps themselves. They'll all fill them in differently.
What to Do With This
Pull the last three ads you made that disappointed you. Not the ones that underperformed after launch - the ones that came back from production not quite right.
Ask one question about each: was the angle specific before the shoot started? Written down, agreed on, clear enough that two people on your team would describe the ad the same way?
If the answer is no for two of the three, you don't have a creative problem. You have a briefing problem.
And that's actually better news, because you can fix a briefing problem before the next shoot. You can't go back and fix decisions that were already made.
The brief is what makes everyone who touches the work responsible to the same goal. Start there - before the script, before the shoot, before any of the downstream decisions that are going to be very hard to undo later.
I hope this was helpful - if you have questions about briefing, feel free to reply and ask me questions.
Until then, keep creating!
Matthew Gattozzi
Get a free assessment with Goodo Studios
My team and I create hassle-free creatives for consumer brands. If you are thinking about getting content, let’s set up a chat.
Content you should watch
Did you know we had a podcast called In the Cutting Room. Episodes drop every Monday. Make sure to listen to it on Apple, Spotify, or Youtube